top of page
Group 20 (1).png

Overview

Role

Experience Designer

Objective

Design an experience where we show some of the most important glimpses of Subhas Chandra Bose (Netaji) life using immersive technologies to make it a more engaging and captivating experience for the user.

Responsibilities

Initial Research
UX Design
UI Design
Development
Prototype

Software

Unity3D
Blender
Visual Studio
Abobe Illustrator

Hardware

HTC Vive

Design Process

Discovery & Analysis

Discover the area
Desk Research
User Research
Competative Research

Group 30.png

Create User Flow
Information Architecture of Possible Features & sections to add.

Ideation

Group 29.png

Sketches
Wireframes
Hi-Fi Designs
Prototyping

Design

Group 28.png

Development

Unity
Visual Studio
C# developing language

Group 27.png

Testing

Testing Prototype
Getting Feedbacks
Final app

Group 26.png

Research

Group 31.png

Started with the initial research to know more about netaji’s life.

After the research, we figured out what all are the main things we want to highlight in our whole experience.

Netaji meeting
with Hitler

Speeches delivered by Netaji

Netaji's journey
in jail

Main events in
Netaji’s life

Early life of 
Netaji

2

1

3

4

5

MoodBoard

Rectangle (8).png

UserFlow

START

Introduction of freedom fighters

Starting with a brief about the various freedom fighters who have given their lives to save and protect our country.

Early Life of Netaji

Gives the user an introduction of Netaji, his early life, education, etc.

Timeline exhibit 

Shows the problems faced by Netaji in his life during the various periods in his life. 

Netaji life in jail

Netaji has been to a prison a lot of times. The user gets
information regarding the jails and the reason behind it, 

END

 Reciting Netaji famous dialogue

The users have to shout out the dialogue which is been displayed on the screen. 

Bose meeting
with Hitler

The enemy’s foe is a friend, this statement is so true in the case of Netaji. 

Netaji speeches

Netaji was a very influential person due to his ability to capture audience's attention. 

StoryBoard

Asset 6.png

Interaction Logic

C# Programming language used to build this whole experience. 

3D Modelling

Timeline Exhibit  modelling in Blender

Final UI

In-Game Interactions

A Book to enter into Netaji's life

Need to rotate the different date panel to know main stories of Netaji

Interaction to show Netaji's speeches

 Confidential telephonic conversation between Nehruji and Netaji 

Grab a photo and put it on the frame to enter in different exhibit's in the museum

Jail Interaction where the users get to know how many times Netaji had been arrested and what's the story behind it.

Radio archives by Netaji

Voice Interaction to end the experience where user 

will shout the slogan said by Netaji

Final Prototype

bottom of page